Kill people as a Cube [ ._. ]
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Or smth like that (ignore the position part)
(If this is made in Godot) This will make the gun flip after certain angles!
if rotation_degrees < -90:
(flip here, scale.x = -1)
else:
$ColorRect3.position.y = -3
if rotation_degrees > 90:
(flip here, scale.x = 1)
thanks for the suggestion! I will keep this in mind for my next projects!
Comments
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Or smth like that (ignore the position part)
(If this is made in Godot) This will make the gun flip after certain angles!
if rotation_degrees < -90:
(flip here, scale.x = -1)
else:
$ColorRect3.position.y = -3
if rotation_degrees > 90:
(flip here, scale.x = 1)
thanks for the suggestion! I will keep this in mind for my next projects!